The Muster

A kit, not a curio

A blade alone leaves a fighter half-answered. Name the piece you mean to carry and the house musters what stands beside it — something short for the close, reach for the line, a board, a helm, worn steel, and the care that keeps an edge alive. Carry three and the crown comes down; the saving is stated and never exceeds ten in the hundred.

Type a piece and choose it. The house reads where that piece is weakest — reach, speed, weight or bite — and musters the sidearm, reach, board, helm, harness and care that make the bearer whole.

Age and identity are proved at the counter, and lawfulness is checked against your own state and town before any coin is taken. Walk the hall.

Warborn Trial